VR Art after new media
Virtual reality art (hereafter VR art) has long been studied at the intersection of art history and human-computer interaction. An example, is the VR artistry demonstrated in the early 1990s by Canadian artist Char Davies. With the use of an interdisciplinary approach, I examine the revival of VR art and illustrate examples from current and previous artistic explorations of the medium. Through a literature review followed by qualitative findings from expert interviews with two established curators (Christian Lund and Tina Sauerländer) and two artists specialised in VR art (Manuel Roßner and Sarah Rothberg), specific considerations are proposed to curators and artists interested in working with VR technology. In doing so, this study concludes with the exposition of a set of recommendations and critical approaches when working with VR art exhibitions.
Nino Carreras B., (2019). VR art after media. Paper presented at AIIA Conference: Artificial intelligence/Intelligent Art, Copenhagen, Denmark.
This is a summarised version of my master’s thesis submitted in June 2018 at the IT University of Copenhagen and supervised by curator and writer Sarah Brin. I am extremely thankful to all the people who collaborated in this paper and who inspire me every day to be a better writer and researcher.